![Working on a map generator for my game (Handdrawn 2D Texture to In game Map). This is the very first step after a few hours of work. : r/Unity2D Working on a map generator for my game (Handdrawn 2D Texture to In game Map). This is the very first step after a few hours of work. : r/Unity2D](https://preview.redd.it/y4rbkvdba59y.jpg?auto=webp&s=f2d995eedd3822c733e2371e19fb0f9600899663)
Working on a map generator for my game (Handdrawn 2D Texture to In game Map). This is the very first step after a few hours of work. : r/Unity2D
![Amit Patel on Twitter: "#mapgen4 is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look Amit Patel on Twitter: "#mapgen4 is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look](https://pbs.twimg.com/media/DtbXe_9U8AAx7i2.jpg:large)
Amit Patel on Twitter: "#mapgen4 is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look
![2d - How do I generate a random map with islands (like the Earth), using Perlin Noise, on a tilemap in Unity? - Game Development Stack Exchange 2d - How do I generate a random map with islands (like the Earth), using Perlin Noise, on a tilemap in Unity? - Game Development Stack Exchange](https://i.stack.imgur.com/6eHty.png)